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Amiga Format CD 24
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Amiga Format AFCD24 (Feb 1998, Issue 108).iso
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-in_the_mag-
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emulation
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amiga
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uae-0.7.0b2
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src
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gfxlib.c
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C/C++ Source or Header
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1998-01-20
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48KB
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1,683 lines
/*
* UAE - The Un*x Amiga Emulator
*
* graphics.library emulation
*
* Copyright 1996, 1997 Bernd Schmidt
*
* Ideas for this:
* Rewrite layers completely. When there are lots of windows on the screen
* it can take 3 minutes to update everything after resizing or moving one
* (at least with Kick 1.3). Hide the internal structure of the layers as far
* as possible, keep most of the data in emulator space so we save copying/
* conversion time. Programs really shouldn't do anything directly with the
* Layer or ClipRect structures.
* This means that a lot of graphics.library functions will have to be
* rewritten as well.
* Once that's done, add support for non-planar bitmaps. Conveniently, the
* struct Bitmap has an unused pad field which we could abuse as some sort of
* type field. Need to add chunky<->planar conversion routines to get it
* going, plus variants of all the drawing functions for speed reasons.
*
* When it becomes necessary to convert a structure from Amiga memory, make
* a function with a name ending in ..FA, which takes a pointer to the
* native structure and a uaecptr and returns the native pointer.
*/
#include "sysconfig.h"
#include "sysdeps.h"
#include <assert.h>
#include "config.h"
#include "options.h"
#include "threaddep/penguin.h"
#include "memory.h"
#include "custom.h"
#include "readcpu.h"
#include "newcpu.h"
#include "xwin.h"
#include "autoconf.h"
#include "osemu.h"
#include "osdep/exectasks.h"
#ifdef USE_EXECLIB
/* Uniq list management. Should be in a separate file. */
struct uniq_head {
struct uniq_head *next;
uae_u32 uniq;
};
typedef struct {
struct uniq_head *head;
uae_u32 uniq;
} uniq_list;
#define UNIQ_INIT { NULL, 1 }
static void init_uniq(uniq_list *list)
{
list->head = NULL;
list->uniq = 1;
}
static struct uniq_head *find_uniq (uniq_list *a, uae_u32 uniq)
{
struct uniq_head *b = a->head;
while (b && b->uniq != uniq)
b = b->next;
if (!b)
write_log("Couldn't find structure. Bad\n");
return b;
}
static struct uniq_head *find_and_rem_uniq (uniq_list *a, uae_u32 uniq)
{
struct uniq_head **b = &a->head, *c;
while (*b && (*b)->uniq != uniq)
b = &(*b)->next;
c = *b;
if (!c)
write_log("Couldn't find structure. Bad\n");
else
*b = c->next;
return c;
}
static void add_uniq (uniq_list *a, struct uniq_head *item, uaecptr amem)
{
item->uniq = a->uniq++;
put_long(amem, item->uniq);
if (a->uniq == 0)
a->uniq++;
item->next = a->head;
a->head = item;
}
/* Graphics stuff begins here */
#define CLIPRECT_SIZE 40
#define LAYER_SIZE 160
#define LINFO_SIZE 102
static uaecptr gfxbase, layersbase;
static void do_LockLayer(uaecptr layer)
{
#if 0 /* Later.. */
uaecptr sigsem = layer + 72;
m68k_areg(regs, 0) = sigsem;
CallLib(get_long(4), -564);
#else
m68k_areg(regs, 1) = layer;
CallLib(layersbase, -96);
#endif
}
static void do_UnlockLayer(uaecptr layer)
{
m68k_areg(regs, 0) = layer;
CallLib(layersbase, -102);
}
static uae_u32 gfxlibname, layerslibname;
struct Rectangle {
int MinX, MinY, MaxX, MaxY;
};
static int GFX_PointInRectangle(uaecptr rect, int x, int y)
{
uae_s16 minx = get_word(rect);
uae_s16 miny = get_word(rect+2);
uae_s16 maxx = get_word(rect+4);
uae_s16 maxy = get_word(rect+6);
if (x < minx || x > maxx || y < miny || y > maxy)
return 0;
return 1;
}
static int GFX_RectContainsRect(struct Rectangle *r1, struct Rectangle *r2)
{
return (r2->MinX >= r1->MinX && r2->MaxX <= r1->MaxX
&& r2->MinY >= r1->MinY && r2->MaxY <= r1->MaxY);
}
static struct Rectangle *GFX_RectFA(struct Rectangle *rp, uaecptr rect)
{
rp->MinX = (uae_s16)get_word(rect);
rp->MinY = (uae_s16)get_word(rect+2);
rp->MaxX = (uae_s16)get_word(rect+4);
rp->MaxY = (uae_s16)get_word(rect+6);
return rp;
}
static int GFX_Bitmap_WritePixel(uaecptr bitmap, int x, int y, uaecptr rp)
{
int i, offs;
unsigned int bpr = get_word (bitmap);
unsigned int rows = get_word (bitmap + 2);
uae_u16 mask;
uae_u8 planemask = get_byte(rp + 24);
uae_u8 fgpen = get_byte(rp + 25);
uae_u8 bgpen = get_byte(rp + 26);
uae_u8 drmd = get_byte(rp + 28);
uae_u8 pen = drmd & 4 ? bgpen : fgpen;
if (x < 0 || y < 0 || x >= 8*bpr || y >= rows)
return -1;
offs = y*bpr + (x & ~15)/8;
for (i = 0; i < get_byte (bitmap + 5); i++) {
uaecptr planeptr;
uae_u16 data;
if ((planemask & (1 << i)) == 0)
continue;
planeptr = get_long(bitmap + 8 + i*4);
data = get_word(planeptr + offs);
mask = 0x8000 >> (x & 15);
if (drmd & 2) {
if ((pen & (1 << i)) != 0)
data ^=mask;
} else {
data &= ~mask;
if ((pen & (1 << i)) != 0)
data |= mask;
}
put_word(planeptr + offs, data);
}
return 0;
}
int GFX_WritePixel(uaecptr rp, int x, int y)
{
int v;
uaecptr layer = get_long(rp);
uaecptr bitmap = get_long(rp + 4);
uaecptr cliprect;
int x2, y2;
if (bitmap == 0) {
fprintf(stderr, "bogus RastPort in WritePixel\n");
return -1;
}
/* Easy case first */
if (layer == 0) {
return GFX_Bitmap_WritePixel(bitmap, x, y, rp);
}
do_LockLayer(layer);
/*
* Now, in theory we ought to obtain the semaphore.
* Since we don't, the programs will happily write into the raster
* even though we are currently moving the window around.
* Not good.
*/
x2 = x + (uae_s16)get_word(layer + 16);
y2 = y + (uae_s16)get_word(layer + 18);
if (!GFX_PointInRectangle (layer + 16, x2, y2)) {
do_UnlockLayer(layer);
return -1;
}
/* Find the right ClipRect */
cliprect = get_long(layer + 8);
while (cliprect != 0 && !GFX_PointInRectangle (cliprect + 16, x2, y2))
cliprect = get_long(cliprect);
if (cliprect == 0) {
/* Don't complain: The "Dots" demo does this all the time. I
* suppose if we can't find a ClipRect, we aren't supposed to draw
* the dot.
*/
/*fprintf(stderr, "Weirdness in WritePixel\n");*/
v = -1;
} else if (get_long(cliprect + 8) == 0) {
v = GFX_Bitmap_WritePixel(bitmap, x2, y2, rp);
} else if (get_long(cliprect + 12) == 0) {
/* I don't really know what to do here... */
v = 0;
} else {
/* This appears to be normal for smart refresh layers which are obscured */
v = GFX_Bitmap_WritePixel (get_long(cliprect + 12), x2 - (uae_s16)get_word(cliprect + 16),
y2 - (uae_s16)get_word(cliprect + 18), rp);
}
do_UnlockLayer(layer);
return v;
}
static uae_u32 gfxl_WritePixel(void) { return GFX_WritePixel(m68k_areg(regs, 1), (uae_s16)m68k_dreg(regs, 0), (uae_s16)m68k_dreg(regs, 1)); }
static uae_u32 gfxl_BltClear(void)
{
uaecptr mem=m68k_areg(regs, 1);
uae_u8 *mptr = chipmem_bank.xlateaddr(m68k_areg(regs, 1));
uae_u32 count=m68k_dreg(regs, 0);
uae_u32 flags=m68k_dreg(regs, 1);
unsigned int i;
uae_u32 pattern;
if ((flags & 2) == 2){
/* count is given in Rows / Bytes per row */
count=(count & 0xFFFF) * (count >> 16);
}
if ((mem & 1) != 0 || (count & 1) != 0)
fprintf(stderr, "gfx: BltClear called with odd parameters\n");
/* Bit 2 set means use pattern (V36+ only, but we might as well emulate
* it always) */
if ((flags & 4) == 0)
pattern = 0;
else
pattern= ((flags >> 16) & 0xFFFF) | (flags & 0xFFFF0000ul);
if ((pattern & 0xFF) == ((pattern >> 8) & 0xFF)) {
memset(mptr, pattern, count);
return 0;
}
for(i = 0; i < count; i += 4)
chipmem_bank.lput(mem+i, pattern);
if ((count & 3) != 0)
chipmem_bank.wput(mem + i - 4, pattern);
return 0;
}
static uae_u32 gfxl_BltBitmap(void)
{
uaecptr srcbitmap = m68k_areg(regs, 0), dstbitmap = m68k_areg(regs, 1);
int srcx = (uae_s16)m68k_dreg(regs, 0), srcy = (uae_s16)m68k_dreg(regs, 1);
int dstx = (uae_s16)m68k_dreg(regs, 2), dsty = (uae_s16)m68k_dreg(regs, 3);
int sizex = (uae_s16)m68k_dreg(regs, 4), sizey = (uae_s16)m68k_dreg(regs, 5);
uae_u8 minterm = (uae_u8)m68k_dreg(regs, 6), mask = m68k_dreg(regs, 7);
return 0; /* sam: a return was missing here ! */
}
static uaecptr amiga_malloc(int len)
{
m68k_dreg(regs, 0) = len;
m68k_dreg(regs, 1) = 1; /* MEMF_PUBLIC */
return CallLib(get_long(4), -198); /* AllocMem */
}
static void amiga_free(uaecptr addr, int len)
{
m68k_areg(regs, 1) = addr;
m68k_dreg(regs, 0) = len;
CallLib(get_long(4), -210); /* FreeMem */
}
/*
* Region handling code
*
* General ideas stolen from xc/verylongpath/miregion.c
*
* The Clear code is untested. And and Or seem to work, Xor is only used
* by the 1.3 Prefs program and seems to work, too.
*/
struct RegionRectangle {
struct RegionRectangle *Next,*Prev;
struct Rectangle bounds;
};
struct Region {
struct Rectangle bounds;
struct RegionRectangle *RegionRectangle;
};
struct RectList {
int count;
int space;
struct Rectangle bounds;
struct Rectangle *rects;
};
struct BandList {
int count;
int space;
int *miny, *maxy;
};
static void init_bandlist(struct BandList *bl)
{
bl->count = 0;
bl->space = 20;
bl->miny = (int *)malloc(20*sizeof(int));
bl->maxy = (int *)malloc(20*sizeof(int));
}
static void dup_bandlist(struct BandList *to, struct BandList *from)
{
to->count = from->count;
to->space = to->count+4;
to->miny = (int *)malloc (to->space*sizeof(int));
to->maxy = (int *)malloc (to->space*sizeof(int));
memcpy(to->miny, from->miny, to->count*sizeof(int));
memcpy(to->maxy, from->maxy, to->count*sizeof(int));
}
static __inline__ void add_band(struct BandList *bl, int miny, int maxy, int pos)
{
if (bl->count == bl->space) {
bl->space += 20;
bl->miny = (int *)realloc(bl->miny, bl->space*sizeof(int));
bl->maxy = (int *)realloc(bl->maxy, bl->space*sizeof(int));
}
memmove(bl->miny + pos + 1, bl->miny + pos, (bl->count - pos) * sizeof(int));
memmove(bl->maxy + pos + 1, bl->maxy + pos, (bl->count - pos) * sizeof(int));
bl->count++;
bl->miny[pos] = miny;
bl->maxy[pos] = maxy;
}
static void init_rectlist(struct RectList *rl)
{
rl->count = 0;
rl->space = 100;
rl->bounds.MinX = rl->bounds.MinY = rl->bounds.MaxX = rl->bounds.MaxY = 0;
rl->rects = (struct Rectangle *)malloc(100*sizeof(struct Rectangle));
}
static void dup_rectlist(struct RectList *to, struct RectList *from)
{
to->count = from->count;
to->space = to->count+4;
to->bounds = from->bounds;
to->rects = (struct Rectangle *)malloc (to->space*sizeof(struct Rectangle));
memcpy(to->rects, from->rects, to->count*sizeof(struct Rectangle));
}
static __inline__ void add_rect(struct RectList *rl, struct Rectangle r)
{
if (rl->count == 0)
rl->bounds = r;
else {
if (r.MinX < rl->bounds.MinX)
rl->bounds.MinX = r.MinX;
if (r.MinY < rl->bounds.MinY)
rl->bounds.MinY = r.MinY;
if (r.MaxX > rl->bounds.MaxX)
rl->bounds.MaxX = r.MaxX;
if (r.MaxY > rl->bounds.MaxY)
rl->bounds.MaxY = r.MaxY;
}
if (rl->count == rl->space) {
rl->space += 100;
rl->rects = (struct Rectangle *)realloc(rl->rects, rl->space*sizeof(struct Rectangle));
}
rl->rects[rl->count++] = r;
}
static __inline__ void rem_rect(struct RectList *rl, int num)
{
rl->count--;
if (num == rl->count)
return;
rl->rects[num] = rl->rects[rl->count];
}
static void free_rectlist(struct RectList *rl)
{
free(rl->rects);
}
static void free_bandlist(struct BandList *bl)
{
free(bl->miny);
free(bl->maxy);
}
static int regionrect_cmpfn(const void *a, const void *b)
{
struct Rectangle *ra = (struct Rectangle *)a;
struct Rectangle *rb = (struct Rectangle *)b;
if (ra->MinY < rb->MinY)
return -1;
if (ra->MinY > rb->MinY)
return 1;
if (ra->MinX < rb->MinX)
return -1;
if (ra->MinX > rb->MinX)
return 1;
if (ra->MaxX < rb->MaxX)
return -1;
return 1;
}
static __inline__ int min(int x, int y)
{
return x < y ? x : y;
}
static __inline__ int max(int x, int y)
{
return x > y ? x : y;
}
static void add_rect_to_bands(struct BandList *bl, struct Rectangle *rect)
{
int j;
struct Rectangle tmpr = *rect;
for (j = 0; j < bl->count; j++) {
/* Is the current band before the rectangle? */
if (bl->maxy[j] < tmpr.MinY)
continue;
/* Band already present? */
if (bl->miny[j] == tmpr.MinY && bl->maxy[j] == tmpr.MaxY)
break;
/* Completely new band? Add it */
if (bl->miny[j] > tmpr.MaxY) {
add_band(bl, tmpr.MinY, tmpr.MaxY, j);
break;
}
/* Now we know that the bands are overlapping.
* See whether they match in one point */
if (bl->miny[j] == tmpr.MinY) {
int t;
if (bl->maxy[j] < tmpr.MaxY) {
/* Rectangle exceeds band */
tmpr.MinY = bl->maxy[j]+1;
continue;
}
/* Rectangle splits band */
t = bl->maxy[j];
bl->maxy[j] = tmpr.MaxY;
tmpr.MinY = bl->maxy[j] + 1;
tmpr.MaxY = t;
continue;
} else if (bl->maxy[j] == tmpr.MaxY) {
int t;
if (bl->miny[j] > tmpr.MinY) {
/* Rectangle exceeds band */
t = bl->miny[j];
bl->miny[j] = tmpr.MinY;
bl->maxy[j] = t-1;
tmpr.MinY = t;
continue;
}
/* Rectangle splits band */
bl->maxy[j] = tmpr.MinY - 1;
continue;
}
/* Bands overlap and match in no points. Get a new band and align */
if (bl->miny[j] > tmpr.MinY) {
/* Rectangle begins before band, so make a new band before
* and adjust rectangle */
add_band(bl, tmpr.MinY, bl->miny[j] - 1, j);
tmpr.MinY = bl->miny[j+1];
} else {
/* Rectangle begins in band */
add_band(bl, bl->miny[j], tmpr.MinY - 1, j);
bl->miny[j+1] = tmpr.MinY;
}
continue;
}
if (j == bl->count)
add_band(bl, tmpr.MinY, tmpr.MaxY, j);
}
static void region_addbands(struct RectList *rl, struct BandList *bl)
{
int i,j;
for (i = 0; i < rl->count; i++) {
add_rect_to_bands(bl, rl->rects + i);
}
}
static void merge_bands(struct BandList *dest, struct BandList *src)
{
int i;
for (i = 0; i < src->count; i++) {
struct Rectangle tmp;
tmp.MinY = src->miny[i];
tmp.MaxY = src->maxy[i];
add_rect_to_bands(dest, &tmp);
}
}
static void region_splitrects_band(struct RectList *rl, struct BandList *bl)
{
int i,j;
for (i = 0; i < rl->count; i++) {
for (j = 0; j < bl->count; j++) {
if (bl->miny[j] == rl->rects[i].MinY && bl->maxy[j] == rl->rects[i].MaxY)
break;
if (rl->rects[i].MinY > bl->maxy[j])
continue;
if (bl->miny[j] == rl->rects[i].MinY) {
struct Rectangle tmpr;
tmpr.MinX = rl->rects[i].MinX;
tmpr.MaxX = rl->rects[i].MaxX;
tmpr.MinY = bl->maxy[j] + 1;
tmpr.MaxY = rl->rects[i].MaxY;
add_rect(rl, tmpr); /* will be processed later */
rl->rects[i].MaxY = bl->maxy[j];
break;
}
fprintf(stderr, "Foo..\n");
}
}
qsort(rl->rects, rl->count, sizeof (struct Rectangle), regionrect_cmpfn);
}
static void region_coalesce_rects(struct RectList *rl, int do_2nd_pass)
{
int i,j;
/* First pass: Coalesce horizontally */
for (i = j = 0; i < rl->count;) {
int offs = 1;
while (i + offs < rl->count) {
if (rl->rects[i].MinY != rl->rects[i+offs].MinY
|| rl->rects[i].MaxY != rl->rects[i+offs].MaxY
|| rl->rects[i].MaxX+1 < rl->rects[i+offs].MinX)
break;
rl->rects[i].MaxX = rl->rects[i+offs].MaxX;
offs++;
}
rl->rects[j++] = rl->rects[i];
i += offs;
}
rl->count = j;
if (!do_2nd_pass)
return;
/* Second pass: Coalesce bands */
for (i = 0; i < rl->count;) {
int match = 0;
for (j = i + 1; j < rl->count; j++)
if (rl->rects[i].MinY != rl->rects[j].MinY)
break;
if (j < rl->count && rl->rects[i].MaxY + 1 == rl->rects[j].MinY) {
int k;
match = 1;
for (k = 0; i+k < j; k++) {
if (j+k >= rl->count
|| rl->rects[j+k].MinY != rl->rects[j].MinY)
{
match = 0; break;
}
if (rl->rects[i+k].MinX != rl->rects[j+k].MinX
|| rl->rects[i+k].MaxX != rl->rects[j+k].MaxX)
{
match = 0;
break;
}
}
if (j+k < rl->count && rl->rects[j+k].MinY == rl->rects[j].MinY)
match = 0;
if (match) {
for (k = 0; i+k < j; k++)
rl->rects[i+k].MaxY = rl->rects[j].MaxY;
memmove(rl->rects + j, rl->rects + j + k, (rl->count - j - k)*sizeof(struct Rectangle));
rl->count -= k;
}
}
if (!match)
i = j;
}
}
static int copy_rects (uaecptr region, struct RectList *rl)
{
uaecptr regionrect;
int numrects = 0;
struct Rectangle b;
regionrect = get_long(region+8);
b.MinX = get_word(region);
b.MinY = get_word(region+2);
b.MaxX = get_word(region+4);
b.MaxY = get_word(region+6);
while (regionrect != 0) {
struct Rectangle tmpr;
tmpr.MinX = (uae_s16)get_word(regionrect+8) + b.MinX;
tmpr.MinY = (uae_s16)get_word(regionrect+10) + b.MinY;
tmpr.MaxX = (uae_s16)get_word(regionrect+12) + b.MinX;
tmpr.MaxY = (uae_s16)get_word(regionrect+14) + b.MinY;
add_rect(rl, tmpr);
regionrect = get_long(regionrect);
numrects++;
}
return numrects;
}
static int rect_in_region(struct RectList *rl, struct Rectangle *r)
{
int i;
int miny = r->MinY;
for (i = 0; i < rl->count; i++) {
int j;
if (rl->rects[i].MaxY < miny)
continue;
if (rl->rects[i].MinY > miny)
break;
if (rl->rects[i].MaxX < r->MinX)
continue;
if (rl->rects[i].MinX > r->MaxX)
break;
/* Overlap! */
j = i;
for (;;) {
if (rl->rects[j].MaxX > r->MaxX) {
miny = rl->rects[i].MaxY + 1;
break;
}
j++;
if (j == rl->count)
break;
if (rl->rects[j].MinX != rl->rects[j-1].MaxX+1)
break;
if (rl->rects[i].MinY != rl->rects[j].MinY)
break;
}
if (miny <= rl->rects[i].MaxY)
break;
}
return 0;
}
typedef void (*regionop)(struct RectList *,struct RectList *,struct RectList *);
static void region_do_ClearRegionRegion(struct RectList *rl1,struct RectList *rl2,
struct RectList *rl3)
{
int i,j;
for (i = j = 0; i < rl2->count && j < rl1->count;) {
struct Rectangle tmpr;
while ((rl1->rects[j].MinY < rl2->rects[i].MinY
|| (rl1->rects[j].MinY == rl2->rects[i].MinY
&& rl1->rects[j].MaxX < rl2->rects[i].MinX))
&& j < rl1->count)
j++;
if (j >= rl1->count)
break;
while ((rl1->rects[j].MinY > rl2->rects[i].MinY
|| (rl1->rects[j].MinY == rl2->rects[i].MinY
&& rl1->rects[j].MinX > rl2->rects[i].MaxX))
&& i < rl2->count)
{
add_rect(rl3, rl2->rects[i]);
i++;
}
if (i >= rl2->count)
break;
tmpr = rl2->rects[i];
while (i < rl2->count && j < rl1->count
&& rl1->rects[j].MinY == tmpr.MinY
&& rl2->rects[i].MinY == tmpr.MinY
&& rl1->rects[j].MinX <= rl2->rects[i].MaxX
&& rl1->rects[j].MaxX >= rl2->rects[i].MinX)
{
int oldmin = tmpr.MinX;
int oldmax = tmpr.MaxX;
if (tmpr.MinX < rl1->rects[j].MinX) {
tmpr.MaxX = rl1->rects[j].MinX - 1;
add_rect(rl3, tmpr);
}
if (oldmax <= rl1->rects[j].MaxX) {
i++;
if (i < rl2->count && rl2->rects[i].MinY == tmpr.MinY)
tmpr = rl2->rects[i];
} else {
tmpr.MinX = rl1->rects[j].MaxX + 1;
tmpr.MaxX = oldmax;
j++;
}
}
}
for(; i < rl2->count; i++)
add_rect(rl3, rl2->rects[i]);
}
static void region_do_AndRegionRegion(struct RectList *rl1,struct RectList *rl2,
struct RectList *rl3)
{
int i,j;
for (i = j = 0; i < rl2->count && j < rl1->count;) {
while ((rl1->rects[j].MinY < rl2->rects[i].MinY
|| (rl1->rects[j].MinY == rl2->rects[i].MinY
&& rl1->rects[j].MaxX < rl2->rects[i].MinX))
&& j < rl1->count)
j++;
if (j >= rl1->count)
break;
while ((rl1->rects[j].MinY > rl2->rects[i].MinY
|| (rl1->rects[j].MinY == rl2->rects[i].MinY
&& rl1->rects[j].MinX > rl2->rects[i].MaxX))
&& i < rl2->count)
i++;
if (i >= rl2->count)
break;
if (rl1->rects[j].MinY == rl2->rects[i].MinY
&& rl1->rects[j].MinX <= rl2->rects[i].MaxX
&& rl1->rects[j].MaxX >= rl2->rects[i].MinX)
{
/* We have an intersection! */
struct Rectangle tmpr;
tmpr = rl2->rects[i];
if (tmpr.MinX < rl1->rects[j].MinX)
tmpr.MinX = rl1->rects[j].MinX;
if (tmpr.MaxX > rl1->rects[j].MaxX)
tmpr.MaxX = rl1->rects[j].MaxX;
add_rect(rl3, tmpr);
if (rl1->rects[j].MaxX == rl2->rects[i].MaxX)
i++, j++;
else if (rl1->rects[j].MaxX > rl2->rects[i].MaxX)
i++;
else
j++;
}
}
}
static void region_do_OrRegionRegion(struct RectList *rl1,struct RectList *rl2,
struct RectList *rl3)
{
int i,j;
for (i = j = 0; i < rl2->count && j < rl1->count;) {
while ((rl1->rects[j].MinY < rl2->rects[i].MinY
|| (rl1->rects[j].MinY == rl2->rects[i].MinY
&& rl1->rects[j].MaxX < rl2->rects[i].MinX))
&& j < rl1->count)
{
add_rect(rl3, rl1->rects[j]);
j++;
}
if (j >= rl1->count)
break;
while ((rl1->rects[j].MinY > rl2->rects[i].MinY
|| (rl1->rects[j].MinY == rl2->rects[i].MinY
&& rl1->rects[j].MinX > rl2->rects[i].MaxX))
&& i < rl2->count)
{
add_rect(rl3, rl2->rects[i]);
i++;
}
if (i >= rl2->count)
break;
if (rl1->rects[j].MinY == rl2->rects[i].MinY
&& rl1->rects[j].MinX <= rl2->rects[i].MaxX
&& rl1->rects[j].MaxX >= rl2->rects[i].MinX)
{
/* We have an intersection! */
struct Rectangle tmpr;
tmpr = rl2->rects[i];
if (tmpr.MinX > rl1->rects[j].MinX)
tmpr.MinX = rl1->rects[j].MinX;
if (tmpr.MaxX < rl1->rects[j].MaxX)
tmpr.MaxX = rl1->rects[j].MaxX;
i++; j++;
for (;;) {
int cont = 0;
if (j < rl1->count && rl1->rects[j].MinY == tmpr.MinY
&& tmpr.MaxX+1 >= rl1->rects[j].MinX) {
if (tmpr.MaxX < rl1->rects[j].MaxX)
tmpr.MaxX = rl1->rects[j].MaxX;
j++; cont = 1;
}
if (i < rl2->count && rl2->rects[i].MinY == tmpr.MinY
&& tmpr.MaxX+1 >= rl2->rects[i].MinX) {
if (tmpr.MaxX < rl2->rects[i].MaxX)
tmpr.MaxX = rl2->rects[i].MaxX;
i++; cont = 1;
}
if (!cont)
break;
}
add_rect(rl3, tmpr);
}
}
for(; i < rl2->count; i++)
add_rect(rl3, rl2->rects[i]);
for(; j < rl1->count; j++)
add_rect(rl3, rl1->rects[j]);
}
static void region_do_XorRegionRegion(struct RectList *rl1,struct RectList *rl2,
struct RectList *rl3)
{
int i,j;
for (i = j = 0; i < rl2->count && j < rl1->count;) {
struct Rectangle tmpr1, tmpr2;
while ((rl1->rects[j].MinY < rl2->rects[i].MinY
|| (rl1->rects[j].MinY == rl2->rects[i].MinY
&& rl1->rects[j].MaxX < rl2->rects[i].MinX))
&& j < rl1->count)
{
add_rect(rl3, rl1->rects[j]);
j++;
}
if (j >= rl1->count)
break;
while ((rl1->rects[j].MinY > rl2->rects[i].MinY
|| (rl1->rects[j].MinY == rl2->rects[i].MinY
&& rl1->rects[j].MinX > rl2->rects[i].MaxX))
&& i < rl2->count)
{
add_rect(rl3, rl2->rects[i]);
i++;
}
if (i >= rl2->count)
break;
tmpr2 = rl2->rects[i];
tmpr1 = rl1->rects[j];
while (i < rl2->count && j < rl1->count
&& rl1->rects[j].MinY == tmpr1.MinY
&& rl2->rects[i].MinY == tmpr1.MinY
&& rl1->rects[j].MinX <= rl2->rects[i].MaxX
&& rl1->rects[j].MaxX >= rl2->rects[i].MinX)
{
int oldmin2 = tmpr2.MinX;
int oldmax2 = tmpr2.MaxX;
int oldmin1 = tmpr1.MinX;
int oldmax1 = tmpr1.MaxX;
int need_1 = 0, need_2 = 0;
if (tmpr2.MinX > tmpr1.MinX && tmpr2.MaxX < tmpr1.MaxX)
{
/*
* ###########
* ****
*/
tmpr1.MaxX = tmpr2.MinX - 1;
add_rect(rl3, tmpr1);
tmpr1.MaxX = oldmax1;
tmpr1.MinX = tmpr2.MaxX + 1;
add_rect(rl3, tmpr1);
need_2 = 1;
} else if (tmpr2.MinX > tmpr1.MinX && tmpr2.MaxX > tmpr1.MaxX) {
/*
* ##########
* *********
*/
tmpr1.MaxX = tmpr2.MinX - 1;
add_rect(rl3, tmpr1);
tmpr2.MinX = oldmax1 + 1;
add_rect(rl3, tmpr2);
need_1 = 1;
} else if (tmpr2.MinX < tmpr1.MinX && tmpr2.MaxX < tmpr1.MaxX) {
/*
* ##########
* *********
*/
tmpr2.MaxX = tmpr1.MinX - 1;
add_rect(rl3, tmpr2);
tmpr1.MinX = oldmax2 + 1;
add_rect(rl3, tmpr1);
need_2 = 1;
} else if (tmpr2.MinX < tmpr1.MinX && tmpr2.MaxX > tmpr1.MaxX) {
/*
* ###
* *********
*/
tmpr2.MaxX = tmpr1.MinX - 1;
add_rect(rl3, tmpr2);
tmpr2.MaxX = oldmax2;
tmpr2.MinX = tmpr1.MaxX + 1;
add_rect(rl3, tmpr2);
need_1 = 1;
} else if (tmpr1.MinX == tmpr2.MinX && tmpr2.MaxX < tmpr1.MaxX) {
/*
* #############
* *********
*/
tmpr1.MinX = tmpr2.MaxX + 1;
need_2 = 1;
} else if (tmpr1.MinX == tmpr2.MinX && tmpr2.MaxX > tmpr1.MaxX) {
/*
* #########
* *************
*/
tmpr2.MinX = tmpr1.MaxX + 1;
need_1 = 1;
} else if (tmpr1.MinX < tmpr2.MinX && tmpr2.MaxX == tmpr1.MaxX) {
/*
* #############
* *********
*/
tmpr1.MaxX = tmpr2.MinX - 1;
add_rect(rl3, tmpr1);
need_2 = need_1 = 1;
} else if (tmpr1.MinX > tmpr2.MinX && tmpr2.MaxX == tmpr1.MaxX) {
/*
* #########
* *************
*/
tmpr2.MaxX = tmpr1.MinX - 1;
add_rect(rl3, tmpr2);
need_2 = need_1 = 1;
} else {
assert(tmpr1.MinX == tmpr2.MinX && tmpr2.MaxX == tmpr1.MaxX);
need_1 = need_2 = 1;
}
if (need_1) {
j++;
if (j < rl1->count && rl1->rects[j].MinY == tmpr1.MinY)
tmpr1 = rl1->rects[j];
}
if (need_2) {
i++;
if (i < rl2->count && rl2->rects[i].MinY == tmpr2.MinY)
tmpr2 = rl2->rects[i];
}
}
}
for(; i < rl2->count; i++)
add_rect(rl3, rl2->rects[i]);
for(; j < rl1->count; j++)
add_rect(rl3, rl1->rects[j]);
}
static uae_u32 gfxl_perform_regionop(regionop op, int with_rect)
{
int i,j,k;
uaecptr reg1;
uaecptr reg2;
uaecptr tmp, rpp;
struct RectList rl1, rl2, rl3;
struct BandList bl;
int retval = 0;
int numrects2;
init_rectlist(&rl1); init_rectlist(&rl2); init_rectlist(&rl3);
if (with_rect) {
struct Rectangle tmpr;
reg2 = m68k_areg(regs, 0);
numrects2 = copy_rects(reg2, &rl2);
tmpr.MinX = get_word(m68k_areg(regs, 1));
tmpr.MinY = get_word(m68k_areg(regs, 1) + 2);
tmpr.MaxX = get_word(m68k_areg(regs, 1) + 4);
tmpr.MaxY = get_word(m68k_areg(regs, 1) + 6);
add_rect(&rl1, tmpr);
} else {
reg1 = m68k_areg(regs, 0);
reg2 = m68k_areg(regs, 1);
copy_rects(reg1, &rl1);
numrects2 = copy_rects(reg2, &rl2);
}
init_bandlist(&bl);
region_addbands(&rl1, &bl);
region_addbands(&rl2, &bl);
region_splitrects_band(&rl1, &bl);
region_splitrects_band(&rl2, &bl);
region_coalesce_rects(&rl1, 0);
region_coalesce_rects(&rl2, 0);
(*op)(&rl1, &rl2, &rl3);
region_coalesce_rects(&rl3, 1);
rpp = reg2 + 8;
if (rl3.count < numrects2) {
while (numrects2-- != rl3.count) {
tmp = get_long(rpp);
put_long(rpp, get_long(tmp));
amiga_free(tmp, 16);
}
if (rl3.count > 0)
put_long(get_long(rpp) + 4, rpp);
} else if (rl3.count > numrects2) {
while(numrects2++ != rl3.count) {
uaecptr prev = get_long(rpp);
tmp = amiga_malloc(16);
if (tmp == 0)
goto done;
put_long(tmp, prev);
put_long(tmp + 4, rpp);
if (prev != 0)
put_long(prev + 4, tmp);
put_long(rpp, tmp);
}
}
if (rl3.count > 0) {
rpp = reg2 + 8;
for (i = 0; i < rl3.count; i++) {
uaecptr rr = get_long(rpp);
put_word(rr+8, rl3.rects[i].MinX - rl3.bounds.MinX);
put_word(rr+10, rl3.rects[i].MinY - rl3.bounds.MinY);
put_word(rr+12, rl3.rects[i].MaxX - rl3.bounds.MinX);
put_word(rr+14, rl3.rects[i].MaxY - rl3.bounds.MinY);
rpp = rr;
}
if (get_long(rpp) != 0)
fprintf(stderr, "BUG\n");
}
put_word(reg2+0, rl3.bounds.MinX);
put_word(reg2+2, rl3.bounds.MinY);
put_word(reg2+4, rl3.bounds.MaxX);
put_word(reg2+6, rl3.bounds.MaxY);
retval = 1;
done:
free_rectlist(&rl1); free_rectlist(&rl2); free_rectlist(&rl3);
free_bandlist(&bl);
return retval;
}
static uae_u32 gfxl_AndRegionRegion(void)
{
return gfxl_perform_regionop(region_do_AndRegionRegion, 0);
}
static uae_u32 gfxl_XorRegionRegion(void)
{
return gfxl_perform_regionop(region_do_XorRegionRegion, 0);
}
static uae_u32 gfxl_OrRegionRegion(void)
{
return gfxl_perform_regionop(region_do_OrRegionRegion, 0);
}
static uae_u32 gfxl_ClearRectRegion(void)
{
return gfxl_perform_regionop(region_do_ClearRegionRegion, 1);
}
static uae_u32 gfxl_OrRectRegion(void)
{
return gfxl_perform_regionop(region_do_OrRegionRegion, 1);
}
static uae_u32 gfxl_AndRectRegion(void)
{
return gfxl_perform_regionop(region_do_AndRegionRegion, 1);
}
static uae_u32 gfxl_XorRectRegion(void)
{
return gfxl_perform_regionop(region_do_XorRegionRegion, 1);
}
/* Layers code */
static uae_u32 LY_TryLockLayer(uaecptr layer)
{
uaecptr sigsem = layer + 72;
m68k_areg(regs, 0) = sigsem;
return CallLib(get_long(4), -576);
}
static void LY_LockLayer(uaecptr layer)
{
uaecptr sigsem = layer + 72;
m68k_areg(regs, 0) = sigsem;
CallLib(get_long(4), -564);
}
static void LY_UnlockLayer(uaecptr layer)
{
uaecptr sigsem = layer + 72;
m68k_areg(regs, 0) = sigsem;
CallLib(get_long(4), -570);
}
static void LY_LockLayerInfo(uaecptr li)
{
uaecptr sigsem = li + 24;
m68k_areg(regs, 0) = sigsem;
CallLib(get_long(4), -564);
put_byte(li+91, get_byte(li+91)+1);
}
static void LY_UnlockLayerInfo(uaecptr li)
{
uaecptr sigsem = li + 24;
put_byte(li+91, get_byte(li+91)-1);
m68k_areg(regs, 0) = sigsem;
CallLib(get_long(4), -570);
}
static void LY_LockLayers(uaecptr li)
{
uaecptr l = get_long (li);
LY_LockLayerInfo(li);
while (l != 0) {
LY_LockLayer(l);
l = get_long(l);
}
LY_UnlockLayerInfo(li);
}
static void LY_UnlockLayers(uaecptr li)
{
uaecptr l = get_long (li);
LY_LockLayerInfo(li);
while (l != 0) {
LY_UnlockLayer(l);
l = get_long(l);
}
LY_UnlockLayerInfo(li);
}
#define LAYER_CLUELESS 0x8000 /* Indicates we know nothing about the layer's regions. */
#define LAYER_CR_CHANGED 0x4000 /* Indicates that the cliprects in Amiga memory need to be re-done */
#define LAYER_REDO 0x2000 /* Indicates that we have regions, but they are bogus. */
static uae_u32 layer_uniq = 1;
struct MyLayerInfo {
struct uniq_head head;
uaecptr amigaos_linfo;
uniq_list layer_list;
};
struct MyLayer {
struct uniq_head head;
uaecptr amigaos_layer, rastport;
struct Rectangle bounds;
struct RectList clipregion;
struct RectList obscured;
struct RectList visible;
struct BandList big_bands; /* created by obscuring layers */
struct BandList small_bands; /* big_bands + those from clipregion */
struct RectList damage;
struct BandList damage_bands;
struct MyLayerInfo *mli;
};
static uniq_list MyLayerInfo_list = UNIQ_INIT;
static void LY_InitLayers(uaecptr li)
{
memset (get_real_address(li), 0, 92);
put_long(li + 0, 0); /* top layer */
put_long(li+84, 0); /* uniq: */
m68k_areg(regs, 0) = li + 24; CallLib(get_long(4), -558); /* InitSemaphore() */
put_word(li+88, 0); /* flags (???) */
put_byte(li+89, 0); /* fatten_count */
/* @@@ How big can I assume the structure? What's all this 1.0/1.1 cruft? */
}
static void LY_FattenLayerInfo(uaecptr li)
{
struct MyLayerInfo *mli;
int fatten_count = get_byte (li + 89);
if (fatten_count == 0) {
mli = (struct MyLayerInfo *)malloc(sizeof(struct MyLayerInfo));
add_uniq(&MyLayerInfo_list, &mli->head, li + 84);
init_uniq(&mli->layer_list);
mli->amigaos_linfo = li;
}
put_byte (li + 89, fatten_count + 1);
}
static void LY_ThinLayerInfo(uaecptr li)
{
int fatten_count = get_byte (li + 89)-1;
put_byte (li + 89, fatten_count);
if (fatten_count == 0) {
struct MyLayerInfo *mli = (struct MyLayerInfo *)find_and_rem_uniq(&MyLayerInfo_list, get_long(li+84));
if (mli)
free(mli);
}
}
static void build_cliprect (struct MyLayer *l, struct Rectangle *bounds,
int obscured, uaecptr *crp, uaecptr *prev)
{
uaecptr cr = get_long (*crp);
if (cr == 0) {
put_long (*crp, cr = amiga_malloc(CLIPRECT_SIZE));
put_long (cr, 0);
}
*prev = cr;
*crp = cr;
put_word (cr + 16, bounds->MinX);
put_word (cr + 18, bounds->MinY);
put_word (cr + 20, bounds->MaxX);
put_word (cr + 22, bounds->MaxY);
put_long (cr + 8, obscured ? l->amigaos_layer : 0); /* cheat */
put_long (cr + 12, 0); /* no smart refresh yet */
}
static void build_cliprects (struct MyLayer *l)
{
uaecptr layer = l->amigaos_layer;
uaecptr cr = layer + 8;
uaecptr prev = 0;
uae_u16 flags = get_word(layer + 30);
int i;
if ((flags & LAYER_CR_CHANGED) == 0)
return;
put_word (layer + 30, flags & ~LAYER_CR_CHANGED);
for (i = 0; i < l->obscured.count; i++) {
build_cliprect (l, l->obscured.rects + i, 1, &cr, &prev);
}
for (i = 0; i < l->visible.count; i++) {
build_cliprect (l, l->visible.rects + i, 1, &cr, &prev);
}
while ((prev = get_long (cr))) {
put_long (cr, get_long (prev));
amiga_free (prev, CLIPRECT_SIZE);
}
}
static void propagate_clueless_redo (struct MyLayerInfo *mli)
{
/* For all CLUELESS layers, set the REDO bit for all layers below it that overlap it
* and delete the data associated with them. */
uaecptr current_l = get_long(mli->amigaos_linfo);
while (current_l) {
struct MyLayer *l = (struct MyLayer *)find_uniq(&mli->layer_list, get_long(current_l + 24));
if ((get_word(l->amigaos_layer + 32) & LAYER_CLUELESS) != 0) {
uaecptr next_l = get_long(current_l);
put_word(l->amigaos_layer + 32, get_word(l->amigaos_layer + 32) | LAYER_REDO);
while (next_l) {
struct MyLayer *l2 = (struct MyLayer *)find_uniq(&mli->layer_list, get_long(next_l + 24));
uae_u16 flags = get_word(l2->amigaos_layer + 32);
if (l2->bounds.MinX <= l->bounds.MaxX && l->bounds.MinX <= l2->bounds.MaxX
&& l2->bounds.MinY <= l->bounds.MaxY && l->bounds.MinY <= l2->bounds.MaxY)
put_word(l2->amigaos_layer + 32, flags | LAYER_REDO);
if ((flags & (LAYER_REDO|LAYER_CLUELESS)) == 0) {
free_rectlist(&l->obscured);
free_rectlist(&l->visible);
free_bandlist(&l->big_bands);
free_bandlist(&l->small_bands);
}
next_l = get_long(next_l);
}
}
current_l = get_long(current_l);
}
}
static void redo_layers(struct MyLayerInfo *mli, uaecptr bm)
{
uaecptr current_l;
struct RectList tmp_rl;
propagate_clueless_redo(mli);
current_l = get_long(mli->amigaos_linfo);
while (current_l) {
struct MyLayer *l = (struct MyLayer *)find_uniq(&mli->layer_list, get_long(current_l + 24));
uae_u16 flags = get_word(l->amigaos_layer + 32);
if ((flags & LAYER_REDO) != 0) {
uaecptr next_l = get_long(current_l+4);
int have_rects = 0;
init_rectlist(&l->obscured);
init_bandlist(&l->big_bands);
add_rect_to_bands(&l->big_bands, &l->bounds);
while (next_l) {
struct MyLayer *l2 = (struct MyLayer *)find_uniq(&mli->layer_list, get_long(next_l + 24));
if (l2->visible.bounds.MinX <= l->bounds.MaxX && l->bounds.MinX <= l2->visible.bounds.MaxX
&& l2->visible.bounds.MinY <= l->bounds.MaxY && l->bounds.MinY <= l2->visible.bounds.MaxY
&& !rect_in_region (&l->obscured, &l2->visible.bounds))
{
add_rect_to_bands(&l->big_bands, &l2->visible.bounds);
add_rect(&l->obscured, l2->visible.bounds);
have_rects++;
}
next_l = get_long(next_l+4);
}
init_rectlist(&l->visible);
init_rectlist(&tmp_rl);
add_rect (&tmp_rl, l->bounds);
region_splitrects_band(&l->obscured, &l->big_bands);
region_splitrects_band(&tmp_rl, &l->big_bands);
region_do_ClearRegionRegion(&l->obscured, &tmp_rl, &l->visible);
flags |= LAYER_CR_CHANGED;
}
put_word (l->amigaos_layer + 32, flags & ~(LAYER_CLUELESS|LAYER_REDO));
current_l = get_long(current_l);
}
}
static struct MyLayer *LY_NewLayer(struct MyLayerInfo *mli, int x0, int x1, int y0, int y1,
uae_u16 flags, uaecptr bm, uaecptr sbm)
{
struct MyLayer *l = (struct MyLayer *)malloc(sizeof (struct MyLayer));
uaecptr layer = amiga_malloc(LAYER_SIZE);
memset (get_real_address(layer), 0, LAYER_SIZE);
l->amigaos_layer = layer;
put_word(layer + 16, x0); /* bounds */
put_word(layer + 18, y0);
put_word(layer + 20, x1);
put_word(layer + 22, y1);
put_word(layer + 30, flags | LAYER_CLUELESS);
put_long(layer + 32, flags & 4 ? sbm : 0); /* ClipRect */
put_long(layer + 68, mli->amigaos_linfo);
m68k_areg(regs, 0) = layer + 72; CallLib(get_long(4), -558); /* InitSemaphore() */
add_uniq(&mli->layer_list, &l->head, layer + 24);
l->mli = mli;
l->bounds.MinX = x0;
l->bounds.MaxX = x1;
l->bounds.MinY = y0;
l->bounds.MaxY = y1;
return l;
}
static void LY_DeleteLayer(uaecptr layer)
{
uaecptr cr;
struct MyLayer *l = (struct MyLayer *)find_and_rem_uniq(&l->mli->layer_list, get_long (layer + 24));
/* Free ClipRects */
while ((cr = get_long (l->amigaos_layer + 8))) {
put_long (l->amigaos_layer + 8, get_long(cr));
amiga_free(cr, CLIPRECT_SIZE);
}
amiga_free (l->amigaos_layer, LAYER_SIZE);
free(l);
}
static uaecptr find_behindlayer_position(uaecptr li, uae_u16 flags)
{
uaecptr where = li;
for (;;) {
uaecptr other = get_long (where);
/* End of list? */
if (other == 0)
break;
/* Backdrop? */
if ((get_word(other + 30) & 0x40) > (flags & 0x40))
break;
where = other;
}
return where;
}
static uaecptr LY_CreateLayer(uaecptr li, int x0, int x1, int y0, int y1,
uae_u16 flags, uaecptr bm, uaecptr sbm, uaecptr where)
{
struct MyLayerInfo *mli = (struct MyLayerInfo *)find_uniq(&MyLayerInfo_list, get_long (li + 84));
struct MyLayer *l;
LY_LockLayerInfo(li);
l = LY_NewLayer(mli, x0, x1, y0, y1, flags, bm, sbm);
/* Chain into list */
put_long(l->amigaos_layer, get_long (where));
put_long(l->amigaos_layer + 4, where == li ? 0 : where);
if (get_long (where) != 0)
put_long(get_long (where) + 4, l->amigaos_layer);
put_long(where, l->amigaos_layer);
redo_layers(mli, bm);
build_cliprects(l);
LY_UnlockLayerInfo(li);
return l->amigaos_layer;
}
static void LY_DisposeLayerInfo(uaecptr li)
{
LY_ThinLayerInfo(li);
amiga_free(li, LINFO_SIZE);
}
static uae_u32 layers_NewLayerInfo(void)
{
uaecptr li = amiga_malloc(LINFO_SIZE);
LY_InitLayers(li);
LY_FattenLayerInfo(li);
return li;
}
static uae_u32 layers_InitLayers(void) { LY_InitLayers (m68k_areg (regs, 0)); return 0; }
static uae_u32 layers_DisposeLayerInfo(void) { LY_DisposeLayerInfo (m68k_areg (regs, 0)); return 0; }
static uae_u32 layers_FattenLayerInfo(void) { LY_FattenLayerInfo(m68k_areg(regs, 0)); return 0; }
static uae_u32 layers_ThinLayerInfo(void) { LY_ThinLayerInfo(m68k_areg(regs, 0)); return 0; }
static uae_u32 layers_CreateUpfrontLayer(void)
{
return LY_CreateLayer(m68k_areg(regs, 0), (uae_s32)m68k_dreg(regs, 0),
(uae_s32)m68k_dreg(regs, 1), (uae_s32)m68k_dreg(regs, 2),
(uae_s32)m68k_dreg(regs, 3),
m68k_dreg(regs, 4),
m68k_areg(regs, 1), m68k_areg(regs, 2), m68k_areg(regs, 0));
}
static uae_u32 layers_CreateBehindLayer(void)
{
return LY_CreateLayer(m68k_areg(regs, 0), (uae_s32)m68k_dreg(regs, 0),
(uae_s32)m68k_dreg(regs, 1), (uae_s32)m68k_dreg(regs, 2),
(uae_s32)m68k_dreg(regs, 3),
m68k_dreg(regs, 4),
m68k_areg(regs, 1), m68k_areg(regs, 2),
find_behindlayer_position (m68k_areg(regs, 0), m68k_dreg(regs, 4)));
}
static uae_u32 layers_DeleteLayer(void) { LY_DeleteLayer (m68k_areg (regs, 1)); return 0; }
static void LY_LockLayer1(uaecptr layer)
{
uaecptr li = get_long (layer + 68);
struct MyLayerInfo *mli = (struct MyLayerInfo *)find_uniq (&MyLayerInfo_list, get_long (li + 84));
struct MyLayer *l = (struct MyLayer *)find_uniq (&mli->layer_list, get_long (layer + 24));
LY_LockLayer(layer);
build_cliprects (l);
}
static uae_u32 LY_TryLockLayer1(uaecptr layer)
{
uaecptr li = get_long (layer + 68);
struct MyLayerInfo *mli = (struct MyLayerInfo *)find_uniq (&MyLayerInfo_list, get_long (li + 84));
struct MyLayer *l = (struct MyLayer *)find_uniq (&mli->layer_list, get_long (layer + 24));
if (!LY_TryLockLayer(layer))
return 0;
build_cliprects (l);
return 1;
}
static uae_u32 gfx_TryLockLayer(void) { return LY_TryLockLayer1 (m68k_areg(regs, 5)); }
static uae_u32 gfx_LockLayer(void) { LY_LockLayer1 (m68k_areg(regs, 5)); return 0; }
static uae_u32 gfx_UnlockLayer(void) { LY_UnlockLayer(m68k_areg(regs, 5)); return 0; }
static uae_u32 layers_LockLayer(void) { LY_LockLayer1 (m68k_areg(regs, 1)); return 0; }
static uae_u32 layers_LockLayers(void) { LY_LockLayers(m68k_areg(regs, 0)); return 0; }
static uae_u32 layers_LockLayerInfo(void) { LY_LockLayerInfo(m68k_areg(regs, 0)); return 0; }
static uae_u32 layers_UnlockLayer(void) { LY_UnlockLayer(m68k_areg(regs, 0)); return 0; }
static uae_u32 layers_UnlockLayers(void) { LY_UnlockLayers(m68k_areg(regs, 0)); return 0; }
static uae_u32 layers_UnlockLayerInfo(void) { LY_UnlockLayerInfo(m68k_areg(regs, 0)); return 0; }
static uae_u32 layers_ScrollLayer(void)
{
abort();
}
static uae_u32 layers_SizeLayer(void)
{
abort();
}
static uae_u32 layers_MoveLayer(void)
{
abort();
}
static uae_u32 layers_UpfrontLayer(void)
{
abort();
}
static uae_u32 layers_BehindLayer(void)
{
abort();
}
static uae_u32 layers_MoveLayerInFrontOf(void)
{
abort();
}
static uae_u32 layers_BeginUpdate(void)
{
return 1;
}
static uae_u32 layers_EndUpdate(void)
{
return 0;
}
static uae_u32 layers_WhichLayer(void)
{
abort();
}
static uae_u32 layers_InstallClipRegion(void)
{
return 0;
}
static uae_u32 layers_SwapBitsRastPortClipRect(void)
{
abort();
}
/*
* Initialization
*/
static uae_u32 gfxlib_init(void)
{
uae_u32 old_arr;
uaecptr sysbase=m68k_areg(regs, 6);
int i=0;
/* Install new routines */
m68k_dreg(regs, 0)=0;
m68k_areg(regs, 1)=gfxlibname;
gfxbase=CallLib(sysbase, -408); /* OpenLibrary */
m68k_dreg(regs, 0)=0;
m68k_areg(regs, 1)=layerslibname;
layersbase=CallLib(sysbase, -408); /* OpenLibrary */
libemu_InstallFunctionFlags(gfxl_WritePixel, gfxbase, -324, TRAPFLAG_EXTRA_STACK, "");
libemu_InstallFunctionFlags(gfxl_BltClear, gfxbase, -300, 0, "");
libemu_InstallFunctionFlags(gfxl_AndRegionRegion, gfxbase, -624, TRAPFLAG_EXTRA_STACK, "");
libemu_InstallFunctionFlags(gfxl_OrRegionRegion, gfxbase, -612, TRAPFLAG_EXTRA_STACK, "");
libemu_InstallFunctionFlags(gfxl_XorRegionRegion, gfxbase, -618, TRAPFLAG_EXTRA_STACK, "");
libemu_InstallFunctionFlags(gfxl_AndRectRegion, gfxbase, -504, TRAPFLAG_EXTRA_STACK, "");
libemu_InstallFunctionFlags(gfxl_OrRectRegion, gfxbase, -510, TRAPFLAG_EXTRA_STACK, "");
libemu_InstallFunctionFlags(gfxl_XorRectRegion, gfxbase, -558, TRAPFLAG_EXTRA_STACK, "");
libemu_InstallFunctionFlags(gfxl_ClearRectRegion, gfxbase, -522, TRAPFLAG_EXTRA_STACK, "");
#if 0
#define MAYBE_FUNCTION(a) NULL
#else
#define MAYBE_FUNCTION(a) (a)
#endif
#if 0
libemu_InstallFunctionFlags(MAYBE_FUNCTION(gfx_TryLockLayer), gfxbase, -654, TRAPFLAG_EXTRA_STACK|TRAPFLAG_NO_RETVAL, "AttemptLockLayerRom");
libemu_InstallFunctionFlags(MAYBE_FUNCTION(gfx_LockLayer), gfxbase, -432, TRAPFLAG_EXTRA_STACK|TRAPFLAG_NO_RETVAL, "LockLayerRom");
libemu_InstallFunctionFlags(MAYBE_FUNCTION(gfx_UnlockLayer), gfxbase, -438, TRAPFLAG_EXTRA_STACK|TRAPFLAG_NO_RETVAL, "UnlockLayerRom");
libemu_InstallFunctionFlags(MAYBE_FUNCTION(layers_InitLayers), layersbase, -30, TRAPFLAG_EXTRA_STACK, "InitLayers");
libemu_InstallFunctionFlags(MAYBE_FUNCTION(layers_CreateUpfrontLayer), layersbase, -36, TRAPFLAG_EXTRA_STACK, "CreateUpfrontLayer");
libemu_InstallFunctionFlags(MAYBE_FUNCTION(layers_CreateBehindLayer), layersbase, -42, TRAPFLAG_EXTRA_STACK, "CreateBehindLayer");
libemu_InstallFunctionFlags(MAYBE_FUNCTION(layers_UpfrontLayer), layersbase, -48, TRAPFLAG_EXTRA_STACK, "UpfrontLayer");
libemu_InstallFunctionFlags(MAYBE_FUNCTION(layers_BehindLayer), layersbase, -54, TRAPFLAG_EXTRA_STACK, "BehindLayer");
libemu_InstallFunctionFlags(MAYBE_FUNCTION(layers_MoveLayer), layersbase, -60, TRAPFLAG_EXTRA_STACK, "MoveLayer");
libemu_InstallFunctionFlags(MAYBE_FUNCTION(layers_SizeLayer), layersbase, -66, TRAPFLAG_EXTRA_STACK, "SizeLayer");
libemu_InstallFunctionFlags(MAYBE_FUNCTION(layers_ScrollLayer), layersbase, -72, TRAPFLAG_EXTRA_STACK, "ScrollLayer");
libemu_InstallFunctionFlags(MAYBE_FUNCTION(layers_BeginUpdate), layersbase, -78, TRAPFLAG_EXTRA_STACK, "BeginUpdate");
libemu_InstallFunctionFlags(MAYBE_FUNCTION(layers_EndUpdate), layersbase, -84, TRAPFLAG_EXTRA_STACK, "EndUpdate");
libemu_InstallFunctionFlags(MAYBE_FUNCTION(layers_DeleteLayer), layersbase, -90, TRAPFLAG_EXTRA_STACK, "DeleteLayer");
libemu_InstallFunctionFlags(MAYBE_FUNCTION(layers_LockLayer), layersbase, -96, TRAPFLAG_EXTRA_STACK, "LockLayer");
libemu_InstallFunctionFlags(MAYBE_FUNCTION(layers_UnlockLayer), layersbase, -102, TRAPFLAG_EXTRA_STACK, "UnlockLayer");
libemu_InstallFunctionFlags(MAYBE_FUNCTION(layers_LockLayers), layersbase, -108, TRAPFLAG_EXTRA_STACK, "LockLayers");
libemu_InstallFunctionFlags(MAYBE_FUNCTION(layers_UnlockLayers), layersbase, -114, TRAPFLAG_EXTRA_STACK, "UnlockLayers");
libemu_InstallFunctionFlags(MAYBE_FUNCTION(layers_LockLayerInfo), layersbase, -120, TRAPFLAG_EXTRA_STACK, "LockLayerInfo");
libemu_InstallFunctionFlags(MAYBE_FUNCTION(layers_SwapBitsRastPortClipRect), layersbase, -126, TRAPFLAG_EXTRA_STACK, "SwapBitsRastPortClipRect");
libemu_InstallFunctionFlags(MAYBE_FUNCTION(layers_WhichLayer), layersbase, -132, TRAPFLAG_EXTRA_STACK, "WhichLayer");
libemu_InstallFunctionFlags(MAYBE_FUNCTION(layers_UnlockLayerInfo), layersbase, -138, TRAPFLAG_EXTRA_STACK, "UnlockLayerInfo");
libemu_InstallFunctionFlags(MAYBE_FUNCTION(layers_NewLayerInfo), layersbase, -144, TRAPFLAG_EXTRA_STACK, "NewLayerInfo");
libemu_InstallFunctionFlags(MAYBE_FUNCTION(layers_DisposeLayerInfo), layersbase, -150, TRAPFLAG_EXTRA_STACK, "DisposeLayerInfo");
libemu_InstallFunctionFlags(MAYBE_FUNCTION(layers_FattenLayerInfo), layersbase, -156, TRAPFLAG_EXTRA_STACK, "FattenLayerInfo");
libemu_InstallFunctionFlags(MAYBE_FUNCTION(layers_ThinLayerInfo), layersbase, -162, TRAPFLAG_EXTRA_STACK, "ThinLayerInfo");
libemu_InstallFunctionFlags(MAYBE_FUNCTION(layers_MoveLayerInFrontOf), layersbase, -168, TRAPFLAG_EXTRA_STACK, "MoveLayerInFrontOf");
libemu_InstallFunctionFlags(MAYBE_FUNCTION(layers_InstallClipRegion), layersbase, -174, TRAPFLAG_EXTRA_STACK, "InstallClipRegion");
#if 0
libemu_InstallFunctionFlags(MAYBE_FUNCTION(layers_), layersbase, -180, TRAPFLAG_EXTRA_STACK, "MoveSizeLayer");
libemu_InstallFunctionFlags(MAYBE_FUNCTION(layers_), layersbase, -186, TRAPFLAG_EXTRA_STACK, "CreateUpfrontHookLayer");
libemu_InstallFunctionFlags(MAYBE_FUNCTION(layers_), layersbase, -192, TRAPFLAG_EXTRA_STACK, "CreateBehindHookLayer");
libemu_InstallFunctionFlags(MAYBE_FUNCTION(layers_), layersbase, -198, TRAPFLAG_EXTRA_STACK, "InstallLayerHook");
#endif
#endif
return 0;
}
/*
* Install the gfx-library-replacement
*/
void gfxlib_install(void)
{
uae_u32 begin, end, resname, resid;
int i;
if(!use_gfxlib) return;
fprintf(stderr, "Warning: you enabled the graphics.library replacement with -g\n"
"This may be buggy right now, and will not speed things up much.\n");
resname = ds("UAEgfxlib.resource");
resid = ds("UAE gfxlib 0.1");
gfxlibname = ds("graphics.library");
layerslibname = ds("layers.library");
begin = here();
dw(0x4AFC); /* RTC_MATCHuae_s16 */
dl(begin); /* our start address */
dl(0); /* Continue scan here */
dw(0x0101); /* RTF_COLDSTART; Version 1 */
dw(0x0805); /* NT_RESOURCE; pri 5 */
dl(resname); /* name */
dl(resid); /* ID */
dl(here() + 4); /* Init area: directly after this */
calltrap(deftrap2(gfxlib_init, TRAPFLAG_EXTRA_STACK, "")); dw(RTS);
end = here();
org(begin + 6);
dl(end);
org(end);
}
#else
void gfxlib_install (void)
{
}
#endif